Crossroads MVP
Bestiary - Others
Other Creatures of the World
Below are some other creatures that may be found in the world, though they are more rare than the likes of Beasts, Dragons, Demons, and Humanoids.
Don't know what but I should say more here...
Abominations
Vampires
Vampire
Role: Bruiser
![]() Vampire Medium Abomination |
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[H]:
H
AV:
![]() Brutal Strike
Deal D blunt damage - Range: Touch ![]() Bite
Deal D damage - Range: Touch May only be used against Grappled opponents |
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Equipment: None |
Vampire Medium Abomination Bruiser |
Abomination Magical constructs with Necro Resistance and immunity to bleed, poison, and non-lethal. |
Mindless Mindless require a master to perform many actions. Without a master, they may only fight or stand still. Immune to most Mental effects and conditions. |
![]() Relentless Immune to D damage effects but may take visible damage such as losing limbs. However, this creature only gets 1 Action per turn and cannot make Attack Avoidance Rolls. |
![]() Swarming Successful attacks Grapple the target. Will use Bite on Grappled Opponents. |
Ghoulish
Ghoul
Role: Prowler
![]() Ghoul Medium Abomination |
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[H]:
HHH
H
AV:
![]() Bite
Deal DD puncturing damage - Range: Touch ![]() Claw
Deal D sharp damage - Range: Immediate |
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Ghoul Medium Abomination Ambusher |
![]() Ghoulish Regeneration Recover all H and stops Bleeding each turn unless fire, acid, or silver damage is taken. |
![]() Poison Blood Poison Immunity and deal D poison damage to all adjacent creatures if bleeding. |
![]() Devour Ghouls will attempt to devour any target that is Bleeding, friend or foe. |
Great Devourer
Role: Brute
Celestials
Angels
Angel
Role: Vanguard
![]() Angel Medium Celestial |
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[H]:
HH
HHH
AV:
![]() Unarmed Strike
Deal D blunt damage; non-lethal - Range: Touch |
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Angel of Protection
Role: Guardian
Chthonics
Mycenaean
Chimaera
Description
A creature that seems to be made of a combination of other animals. These animals rapidly adapt to any situation and are able of shifting their form to copy others.
![]() Chimaera Medium Chthonic |
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[H]:
HH
HHH
AV:
![]() Bite
Skill: 1
Deal DD puncturing damage - Range: Touch ![]() Claw
Deal D sharp damage - Range: Touch |
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Chimaera Medium Chthonic Hybrid |
Chthonic Chthonics are unnatural creatures not of this world. They need not follow the rules of nature but there are often other rules they must obey. |
![]() Chimaeric Transformation Chimaera may transform their bodies to better suit their environment or their foes. They may swap their other abilities for an ability from another creature or upgrade a statistic by 1. |
Traits
Chimaera Traits Choose From Below |
![]() Twin Heads Gain Advantage on Bite Attacks. |
![]() Snake Tail Strike Make an additional attack against targets in the rear. Deal D puncturing damage to targets behind. - Range: Immediate |
![]() Chimaera Breath Attack Breathe flames in a Line or in a Cone. Deal D fire damage to targets in range. - Line Range: Close - Cone Area: Small |
Chimaera Traits Choose From Below |
![]() Chimaera Scales Adapting scales grants AV 3. |
![]() Chimaera Wings Adapting wings lets them fly and [M] is 12 when flying. |
![]() Chimaera Trample (Medium) May make a Hoof Strike attack by charging over a Small or smaller enemy. |
![]() Tracker Gains Advantage when tracking or attempting to locate anything by smell. |
Hydra
Description
Size: Large? Medium?
![]() Hydra Medium Chthonic |
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[H]:
HH
HHH
AV:
AAA
![]() Bite
Skill: 1
Deal Da1 puncturing damage - Range: Immediate ![]() Poison Spit
Deal DD poison damage - Range: Short |
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Hydra Large Chthonic Brawler |
![]() Hydra Scales Grants AAA. |
![]() Many Heads Each head can make a separate Bite or Spit Attack. Hydras have 1 head for each H. |
![]() Hydra Breath Attack Breathe poison in a Line or in a Cone, dealing D poison damage to all targets in range. - Line Range: Close - Cone Area: Small |
![]() Poison Blood Poison Immunity and deal D poison damage to all adjacent creatures if bleeding. |
![]() Aquatic Gain a1 on Skill Checks and double [M] in water. Can hold breath for long durations. |
Jotnar
Ogre
Description
Size: Large
Stone Troll
Description
Size: Large. Element - Earth
![]() Stone Troll Large Chthonic |
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[H]:
HHHH
AV:
![]() Troll Punch
Deal DDa1* blunt damage - Range: Immediate ![]() Bludgeon
Deal DDa2* blunt damage - Radius: Small *See Immense Strength |
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Stone Troll Large Chthonic Brawler |
![]() Rockhide Rock-hard skin ignores D damage and causes d1 to incoming sharp damage. |
![]() Powerful Roar May cause Fear in enemies. |
![]() Hurl Throw stones, debris, or even small creatures at a target, dealing up to DDa1* blunt damage. |
![]() Immense Strength Gain a1 on all damage, attacks cannot be Parried, and enemy Block Avoidance Rolls gain d2. |
![]() Stonesense This creature does not need light to see in underground or rocky locations. |
River Troll
Description
Size: Large. Element - Water
![]() River Troll Large Chthonic |
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[H]:
HH HHH
AV:
![]() Troll Punch
Deal DDa1* blunt damage - Range: Immediate ![]() Troll Bite
Deal DDa2* puncturing damage - Range: Touch *See Immense Strength |
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River Troll Large Chthonic Brute |
![]() Trollish Regeneration River Trolls recover HH and all H on their turn unless they take fire or acid damage. This can be used to re-attach limbs. |
![]() Troll Spew Spew bile in a Line, dealing D acid damage to all targets in range. - Range: Close |
![]() Immense Strength Gain a1 on all damage, attacks cannot be Parried, and enemy Block Avoidance Rolls gain d2. |
![]() Aquatic Gain a1 on Skill Checks and double [M] in water. Can hold breath for long durations. |