Crossroads SF
Getting Started
The Most Important Rules
Golden Rule
The most important thing is to have fun. This rule trumps all others.
The rules are intended to facilitate play and to add constraints on your actions both with the intention of balancing the game to be fairer for all involved, as well as creating limits in order to test people’s abilities to work around them.
If any rule conflicts with the ability for all players to have fun, ignore it or change it.
All rules are written as pointers to play the game a certain way, but if you wish to play a different way, you should ignore any rule (pending the consent of other players).
An important caveat of this rule is to acknowledge that this rule is intended to ensure that all players are having fun. If one or more players are not having fun, a rule may need to be changed. This does not mean that you can change any rule you wish in order to make the game easier unless the other players agree. If changing a rule increases your fun at the expense of one or more others, you should take this into consideration. When divided over whether to change a rule or not, as each would affect fun of those involved, it may be safer to stick to the rules-as-written (RAW).
The GM is also a player and it is important to ensure that they are having fun.
Common Sense Rule
If the rules conflict or don’t make sense, use your common sense.
If it shouldn’t be physically possible to do something, but the rules allow it, use your common sense to decide whether it should be done. Some things are impossible and the rules don’t detail them because it was felt it shouldn’t be necessary to do so. You have a brain. Use it.
Sometimes it may be more fun to do the impossible and ignore common sense, in which case The Golden Rule trumps this rule, but in most cases if there are conflicting or non-existing rules, just do what makes sense. There is no need to get overly technical but certain things such as using air or fire magic underwater should not be possible, though they may be allowed according to the Golden Rule. Alternatively, they may be handwaved through using bubbles or boiling water instead. You do you, boo.
Generally, if something makes no sense, don’t do it. If it makes sense but there are no rules, find something similar or make something up that sounds fair.
Playing Crossroads
Character Creation
Start creating a character in the Character Creation section.
Paths
Take a look at what characters can do in the Paths section.
Equipment
Take a look at the items characters can use in the Equipment section.
Actions
Take a look at actions Characters can perform in the Actions section.
Conflicts
Take a look at the rules for Conflicts in the Conflicts section.
Bestiary
Take a look at some creatures that may be encountered in the Bestiary section.