Crossroads SF

Paths

Following Paths

Paths and Steps

Each Path is divided into Steps. Each step grants a character access to certain Abilities or improves their existing Abilities. In order to follow a Path, a character should reach the First Step.

Advancing Paths

See for additional information.

Traits

Traits are typically minor effects or Abilities that are granted to any character with a Step in a Path. These may be improved by Steps in that Path or may be necessary for the use of Abilities in that path.

Shortcuts

While characters should progress through each Step, pending GM approval, characters may be able to skip Steps in a Path.

This may allow a character to reach the Second or Third Step without buying the previous steps. This does not grant them Abilities from previous Steps or any Improved Abilities involving Steps they haven't reached. Any Requirements must still be met.

Paths Summary

Below is just a summary. Additional information may be found in or .

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