The party try to break into a townhouse:
The party consists of an Elf Hunter (Wilderness), a Human Thief (Criminal), a Dwarf Academic, and a Human Noble.
GM: | Okay, you guys need to enter this townhouse to find information on the book. |
Elf: | What do we know about the book? |
GM: | I don't know. One of you should roll Knowledge and tell me. |
Dwarf: | I have the highest [K]nowledge so I'll roll. Partial Success [0]. What do I know? |
GM: | I'll tell you a bit and you can add to it. It's a Partial Success [0] so you can tell me something and I might change it a bit.
First of all, it's an evil book of demon summoning. The local church wants you guys to find it and bring it to them. |
Dwarf: | How do we find it? What does it look like? |
GM: | I'll let you guys tell me that. |
Noble: | Can it be wrapped in human skin or something? Maybe it whispers to anyone near it. |
GM: | Okay. Sounds good. I was thinking something similar. How can you find it? |
Noble: | Maybe he's trying to sell it to some evil sorceress. |
GM: | Okay, I'll say he's having an auction nearby but you don't have any other information. You need to get into the house and find out more information. |
Elf: | Well... How do we get in? |
GM: | That's up to you. It's a two-story townhouse with a wall and windows on both floors. I'll draw a quick map.
There's also a gate at the side to get behind the house. Maybe it's for carriages and deliveries. There's a gate with a guard, so he'll see you if you try climbing up to the window or anything. |
Thief: | Can we wait until night-time? |
GM: | ...Maybe, but you might lose your chance. I'm going to say that the auction is tonight so you know you need to find it soon. |
Thief: | There's a wall at one side that leads to the yard. Can I try to climb that? |
GM: | Of course, climbing is probably [B]rawn but do you have any other ideas? |
Thief: | My [B]rawn is low but my background is criminal so maybe I've done this before? Can I use [K]nowledge? My [A]gility is also high, so could I just jump it? |
GM: | It's a bit too high to jump so you'd get Disadvantage. [K]nowledge will work, though, as you might have skills from when you were a criminal. Go ahead and roll. |
Thief: | Okay, I'll use [K]nowledge. I got a ... that's a Failure. What happens? |
GM: | You get spotted as you try to climb in. A maid is cleaning an upper window and she screams. They're going to call the guards. |
Thief: | I don't want to get caught this early so I'll make a run for it. I'll try to hide in a market stall or something. |
GM: | Okay, your Thief is gone for a bit, what about the others? |
Dwarf: | My Dwarf is an Academic. He works for a nearby university. Maybe the Lord is a donor or wants to be? Can I try to knock on the door? |
GM: | Okay, you knock and a butler answers. What do you want to say? |
Dwarf: | "Hello, sir. I'm from the University. We're here to talk to the Lord about some funding and access to our library." |
GM: | That's a good idea. I'll let you roll [K]nowledge with Advantage 1 (a1) |
Dwarf: | I got a ... so Great Success [2]! What happens? |
GM: | He lets you in, but it's even better than you expected. You can add something else of your choice. Maybe he's an existing donor. |
Dwarf: | Can I say that the Butler is an old friend? |
GM: | Oh. Unexpected, but sure. How do you know him? Do you want to make a new Connection? Tell me more. |
Dwarf: | Yes! He used to work at the university but he got a new job with this lord. I guess it pays more.
"Lucius! Is that you! How long has it been?" |
GM: | Okay! He lets you in and you guys can talk. You can even mark a Connection, if you want.
What are the others doing? |
Elf: | Well if he's distracted, we can look around, right? |
GM: | You can, you should probably roll [P]erception or, if you're trying to be quick, [A]gility. |
Elf: | I'll roll [P]erception because it's higher. I'll look around for letters on a table. Maybe there's something here.
I got a Partial Success [0]. |
GM: | You see something interesting but the butler turns back to you before you can read it.
You can grab it, but he'll be suspicious... or you can leave it and come back later |
Elf: | I'll come back later. It's too early to blow our cover. |
Noble: | What other rooms are there? Can I look in there? Is there a library or a study? |
GM: | I guess there's a library. You can see a door across the way... but you can't really just wander off. |
Dwarf: | I'll distract the butler by asking about the art or something. Are there any paintings or sculptures? |
GM: | You tell me, what can you see? Maybe roll [K]nowledge to see if you recognise anything. |
Dwarf: | Partial Success [0]. Maybe there are paintings but I don't know them. |
GM: | That makes sense. He asks "Have you heard of Lord Darnburry?" but he can see by your face that you haven't so he moves on.
It's enough for one of you to slip away but not both. |
Noble: | I'll go into the library. Maybe you can keep him talking. |
Elf: | Can I just... ask to use the bathroom? |
GM: | I don't see why not. He says "The lavatory is up the stairs, to the right." He's nice so he'll let you use the nice one. |
Thief: | What about my Thief? |
GM: | Oh, so you've evaded the guards but you need a way back in. What do you want to do? |
Thief: | Maybe I can listen around the market to find something? |
GM: | You can roll [P]erception and tell me what you see. |
Thief: | Success [1]! Can I find a delivery man or something? Maybe they're delivering to the house. |
GM: | Okay, what are they delivering? |
Thief: | He likes books. Maybe they're more books? |
GM: | Okay, you overhear the delivery boy being told to go to the Lord's house. He starts walking down the street. |
Thief: | I'm going to follow the boy and try to steal his stuff so I can sneak in. Can I just sneak up behind him and knock him out? |
GM: | Sure, how are you going to do it? |
Thief: | I guess I could just put him in a sleeper hold when he walks down an alley. That would be [B]rawn, right?
I got ... another Success [1]. I'll dress up as him and go up to the door. |
GM: | Okay, now you've all made it into the house... |